![]() This has already been backported to older releases and will not be mentioned in final notes. HDRP: Fixed an issue so you can build and run a HDRP Project for the first time without an error. HDRP: RTR does not seem to reflect what they should in a player ( 1410966) ![]() HDRP: Basic Indoors template Scene is completely white when loaded with Volume Exposure Mode set to Fixed ( 1381761) Graphics: Random-write to UAV texture from shadowcaster shader causes GPU hang when filtering Scene Hierarchy objects ( 1417589)Įditor: Unity Crashes when using serializedObject.CopyFromSerializedPropertyIfDifferent() and the provided property is an ".Array.size" ( 1413250)ĭirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode with DX12 ( 1344725) ![]() tif file is present in the project ( 1404047)Įditor: Game View is not displayed after setting language pack in Editor ( 1420291)Įditor: Impossible to change the Gradient's location value in the Visual Effects Graph when using the keyboard ( 1420954) ![]() Graphics: File could not be read error is thrown when a 16 bit. 2D: Unable to find URP 12.1.0 package error when importing Lost Crypt ( 1388129)Īsset - Database: Infinite import on opening project (related to prefabs) ( 1411189)Īsset Bundles: Textures are not compressed when building bundles ( 1412557)Īsset Bundles: Unity closes when corrupted AssetBundle is opened with AssetBundle Browser ( 1407033)
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