![]() Capcom chose Ninja Theory to develop the game, assisting them to ensure that gameplay was reminiscent, but distinct, compared to previous titles. The re-imagination of the Devil May Cry series was requested by Capcom, resulting in a total reboot. The game also introduces "Angel Mode" and "Demon Mode", which are modifiers to Dante's moveset. ![]() Players can use Dante's iconic sword, Rebellion, and signature handguns, Ebony and Ivory, as well as a variety of other melee weapons and firearms to defeat enemies. He is reunited with Vergil, his twin brother, who enlists his help slaying powerful demons, culminating in a fight against Mundus, the demon king who murdered Dante's mother and condemned his father to eternal banishment and suffering. Dante is a Nephilim, the child of an angel and a demon. ![]() The game's story focuses on the player character Dante, a young drifter who secretly hunts demons, who live among and rule over humans. Announced in late 2010 during the Tokyo Game Show, the game is set in a parallel universe to the mainline Devil May Cry series. Released in January for the PlayStation 3, Xbox 360, and Microsoft Windows, it is a reboot of the Devil May Cry series. DmC: Devil May Cry is a 2013 action-adventure game developed by Ninja Theory and published by Capcom.
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